From the beginning, 2 years ago now, DUST514 has been very much focused on Infantry-based gameplay, to the point that vehicles have had to be limited in certain gamemodes (Ambush) to avoid issues. This is a proposal for a game-mode and map-layout designed to focus on vehicles!
Since its introduction to DUST514 and EVE:Online, Planetary Conquest (P.C.) has been billed as The End-Game Content for DUST514, and optional extra content for EVE:Online.
Yes, it is that time again in the EVE Online universe – EVE FanFest is approaching!
Only, this time CCP Games have taken the consequence on the last couple of years’ DUST514 Keynotes, and simply done away with everything DUST!
A CPM Discussion Kicking off the new year, and the 2nd year since DUST514 opened its doors to the public, we sat down a few of the members of the Council of Planetary Management (CPM) to talk about their activities,…
With CCP Games’ little-shooter-that-can, DUST514, getting updates again, along has come a situation where players find themselves earning a week’s worth of Skill Points in just 1 game. The question being, will CCP be able to plug it’s back door when 1.10 hits.
Is CCP Games’ last 12+ months of streamlining part of them preparing the company for a next step? With a year-on-year income around the 70-odd million USD, an again-shrinking cash-reserve, dropping profits and expenses going through the roof, something has to give.
In the last few weeks we have had Uprising 1.9 released, Project Legion shown as a game (and quickly restated as being just a project), and a curious comment that DUST514 has 300,000 “Unique Monthly Players”. All of these caught the…
Welcome back to another DUST514 Video by Booker DaLooker and Bamm Havoc, as they review Uprising 1.9, and recite Baldrik!
(guaranteed crayon-free video!)
Introductions Most of you guys know me as BAMM HAVOC and for those of you that don’t, sit down take a load off, have a beer and enjoy this site and awesomeness that is going to hit you in your…