From the beginning, 2 years ago now, DUST514 has been very much focused on Infantry-based gameplay, to the point that vehicles have had to be limited in certain gamemodes (Ambush) to avoid issues. This is a proposal for a game-mode and map-layout designed to focus on vehicles!

DUST514 – The Proposal (Planetary Conquest)
Since its introduction to DUST514 and EVE:Online, Planetary Conquest (P.C.) has been billed as The End-Game Content for DUST514, and optional extra content for EVE:Online.
DUST514 Fanfest
Yes, it is that time again in the EVE Online universe – EVE FanFest is approaching!
Only, this time CCP Games have taken the consequence on the last couple of years’ DUST514 Keynotes, and simply done away with everything DUST!

A CPM Discussion
A CPM Discussion Kicking off the new year, and the 2nd year since DUST514 opened its doors to the public, we sat down a few of the members of the Council of Planetary Management (CPM) to talk about their activities,…

DUST514 Going Pay-Very-Little-To-Win ….
With CCP Games’ little-shooter-that-can, DUST514, getting updates again, along has come a situation where players find themselves earning a week’s worth of Skill Points in just 1 game. The question being, will CCP be able to plug it’s back door when 1.10 hits.

State of the CCP
Is CCP Games’ last 12+ months of streamlining part of them preparing the company for a next step? With a year-on-year income around the 70-odd million USD, an again-shrinking cash-reserve, dropping profits and expenses going through the roof, something has to give.

DUST514 – The Players Count
In the last few weeks we have had Uprising 1.9 released, Project Legion shown as a game (and quickly restated as being just a project), and a curious comment that DUST514 has 300,000 “Unique Monthly Players”. All of these caught the…

DUST514 – Uprising 1.9 review
Welcome back to another DUST514 Video by Booker DaLooker and Bamm Havoc, as they review Uprising 1.9, and recite Baldrik!
(guaranteed crayon-free video!)
Blog DUST 514 : The ChickenWing Chronicles – Part 2
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