DUST514 – Into That Good Night

DUST514 servers will be taken down one final time at downtime May 30th, 2016

This will be a sad day here at Bammsters HQ, because if there were no DUST514, there would be no Bamm&Booker DUST514 videos and ultimately no Bammsters website and podcast.

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Yes, Bammsters was formed from friendships that all came about during the early days of DUST514, complete strangers from different continents sharing the plight of the clone-soldiers of New Eden. We will continue, we have to, there are too many games yet to be played, too much fun to be had elsewhere, but on this day we will have that 1 less game.

We’ve bitched and whined and screamed at DUST514; we’ve broken headphones, and cheered in delight, and raged in frustration, and all of that even before the Rouge Wedding. DUST514 did most things wrong, but it got 1 thing very right: The community.
Between the game-mechanics encouraging an older audience, and in-game facilities for communicating, between a slightly-mad playerbase, and a developer who accepted that people are people, was built a diverse but emotionally invested community! When past players talk of DUST514, it is usually about the friendships and shared experiences, instead of the shooter-mechanics.

Now DUST514 is soon going into that electrical good night, and DUST 2.0 is coming to the Windows PC platform; Many at Bammsters are console-peasants, and CCP Games is going where we cannot follow, therefore this is goodbye.
Yes, we could talk about platform-agnostic tools, conversion-plans and -paths (inter-console-families, Console-PC etc), about ARPUs and related costs, rant about market-saturation and FPS-cheaters, but none of that matters now. On May 30th, 3 years 16 days after released, DUST514 is no more, and players either move on, or hunker down for the wait until the next chapter releases.

Grit Breather, Contributing Vegetarian
CCP came into my life with EVE: Online and later blew a big hole in it with DUST 514. The closed beta was one of the best gaming periods of my life and I still have friends that were made during that time.
But then something changed. DUST started increasingly showing that it would not live up to its vision. This went on for some time until I finally stopped playing. First DUST died at Fanfest and then it was finally scheduled to be put out of its misery in 2016. I may have stopped playing but the vision of DUST has changed my gaming expectations forever.
Long live the vision of DUST.

Ibn, Editor-inz-Lederhosen
I remember the day i got the invite to the DUST 514 closed beta. I immediately went out and bought a PS3 just so I could play this game. It promised something similar to EvE Online, only faster paced with a bit less commitment necessary. It was a fun ride through closed and open beta. I met some great people through the game and it’s community and I still play with those guys to this day. But now with hindsight I can say the signs were all there. The bad design decisions, the nonexistent communication, the mismanagement, the dagger that got plunged into the communities heart during the Fanfest 2014 Keynote … a vile thing indeed. After said keynote, which will always be remembered as the Rouge wedding, I stopped playing DUST all together and quit my three eve accounts. I just didn’t want to have anything to do anymore with the company that basically killed off MY game that day. By that time most of my gaming buddies had already moved on to greener pastures. It was time to move on as well. The inevitable end of DUST hasn’t really come as a shock. What does though is how the company shamelessly milked the community for all it was worth. They should’ve had the grace to kill off DUST at said Keynote and not have it keep its half-living/half-dead state for almost 2 years, just to try to pull the last buck out of the players pockets.

Bamm Havoc, Editor-in-Briefs
Do not go gentle into that good night,
Rage, rage against the dying of the light.
It was the best of times, it was the worst of times,
It was the age of wisdom, it was the age of foolishness,
It was the epoch of belief, it was the epoch of incredulity,
We had everything before us, we had nothing before us.
Do not go gentle into that good night.
Rage, rage against the dying of the light.
We all knew this day come and it came too soon.
I shall see you all on the Battlefield,
May the Valkyrie lift you into the halls of Valhalla,
Where there is Beer and Bacon aplenty.
I salute you my fellow Mercenaries,
Rage, rage against the dying of the light.
Do not go gentle into that good night.

YoJollyRoger, Senior 3rd World Correspondent

Booker DaLooker, Bullet sponge, Tree lover, Senior Foreign Correspondent
Dust has actually changed my life in significant ways. Not because of the game but through the community it brought together. We were all looking for the same thing and very nearly found it. In the end it didn’t quite match up to expectations but I had the time of my life taking part and I salute CCP for trying and thank them from the bottom of my heart for giving me and my mates a platform to meet and find like minds.

Given their track record, I am not brimming with confidence over CCP’s new EVE FPS project but I am hopeful because I am a “glass half full” kinda guy. I wish them all the luck in the world because I still really want that New Eden experience I’ve always dreamed of. Either way, me and my Dust-buddies are gonna love endlessly speculating about the whole thing for the foreseeable future. Roll on Fanfest and April 21st!!